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The Power of Simple Ideas: How “The Last of Us” Redefines Storytelling

November 4, 2024 — Eitan Estheim

The abundance of content makes us choose based on familiarity. Creating something that satisfies us can be a struggle for any creative person. Despite efforts to innovate, not everything turns out
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Worldbuilding

Medieval Stained glad depicting a farmer harvesting hay

Landscapes of Fantasy: Lay Out Three Fields

October 17, 2024 — Cyan M

There’s a lot of movement recently towards finding fresh settings for fantasy, rather than the all-too-common Mediaeval
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